FISHLABS’ popular space adventure appears with an unlimited survival mode as a lite version for the iPhone and iPod touch and an update 1.1.1 of the full version with numerous improvements.
After the successful debut of Galaxy on Fire™ for the iPhone and iPod touch, FISHLABS now announces Galaxy on Fire™ Lite and a major update of the full version.
In the free lite version, the new survival mode of the full version is available in its entirety. Players must fight against a horde of enemy fighters and hold out as long as possible. For every enemy destroyed, players receive points and new energy, while combos earn a lot more points. Those who enjoy the lite version will also enjoy the story mode of the full version, with over 20 hours of playing fun in a gigantic galaxy with hundreds of planets and space stations. As mercenary Keith T. Maxwell, who hires on with the Terran forces, they must defend the Earth against the aggressive alien Vossk.
The extensive update 1.1.1 of the full version, which is expected to be available in the App Store at the end of this week, includes the following improvements:
- Improved stability
- Difficulty Level adjustable
- Resolved calibration issue
- Resolved graphic glitch
- Reduced memory footprint
- Reduced loading times
- Increased loot probability
- Targeting reticle (leading support) can be switched on or off
‘Galaxy on Fire™ clearly stands out from the multitude of games in the App Store. We have received a great deal of praise, but also criticism from the player community,’ says Michael Schade, CEO of FISHLABS Entertainment GmbH. ‘We have embraced this criticism and created an extensive update for the full version. Together with the free lite version, we hope to gain even more fans for Galaxy on Fire™.’
Galaxy on Fire™ Lite for iPhone and iPod Touch is expected to be available free in the App Store as of 04 May 2009, the full version costs 4.99 Euro (5.99 USD).
Based in Hamburg, Germany, FISHLABS Entertainment GmbH is the world’s leading developer and publisher of high-quality 3D mobile games. Founded in 2004, FISHLABS now employs a team of 30 people and is responsible for the development of over 20 high-quality games. FISHLABS’ game portfolio includes multiple award-winning in-house productions such as Galaxy on Fire™, DEEP™, Blades & Magic™, Rally Master Pro™, and Snowboard Hero™, as well as licensed productions of well-known brands like V-Rally® 3D, Star Wars™ – Imperial Ace 3D, Tony Hawk’s Downhill Jam™, and Gladiator™. The high quality of FISHLABS’ 3D mobile games is demonstrated by numerous awards, such as Best Mobile Game 2008 (Rally Master Pro™) and third-best mobile game 2008 (Snowboard Hero™) according to Pocket Gamer Analysis. FISHLABS is also the best mobile game developer of 2008 according to MobileGamesDB and was given the Future Mobile Games Silver Award 2009 by Juniper Research for their innovation in the field of mobile games.
The in-house developed 3D game engine ABYSS® for mobile telephones with Java™, BREW™, Symbian™, and Windows® Mobile Technology, and iPhone and iPod Touch supports some 300 different end devices and sets new standards in terms of compatibility and performance. FISHLABS 3D mobile games are marketed worldwide by more than 160 well-known network operators such as T-Mobile, Vodafone, O2, Orange, 3, Telefonica, Cingular, Sprint, and Verizon, as well as directly via www.fishlabs.net. Furthermore, FISHLABS is one of the few providers to market their portfolio over Nokia N-Gage and Sony Ericsson PlayNow™.
For more information visit http://www.fishlabs.net.
Ilka Töllner / Freyja Melhorn
Tel: +49 (0)89 – 600 316 41
Fax: +49 (0)89 – 600 316 50